_DATABINDING_WRITE_DATA_HASH_STRING
Hash
0xACDEF586BD71B1FDRuntime name
DatabindingWriteDataHashStringNamespaceDATABINDING
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _DATABINDING_WRITE_DATA_HASH_STRING(Any p0, Hash p1);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | Hash | — |
Returns void
Usage
DatabindingWriteDataHashString(p0, p1)
-- always works, by hash
Citizen.InvokeNative(0xACDEF586BD71B1FD, p0, p1)JavaScript and C#
DatabindingWriteDataHashString(p0, p1);
// by hash
Citizen.invokeNative('0xACDEF586BD71B1FD', p0, p1);Function.Call((Hash)0xACDEF586BD71B1FD, p0, p1);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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