PARSEDDATA_RQ_FILLOUT_NODE
Old name: _DATAFILE_GET_DATA_NODE_INDEX
Hash
0x83C3ED532B6E5D07Runtime name
ParseddataRqFilloutNodeNamespaceDATAFILE
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL PARSEDDATA_RQ_FILLOUT_NODE(int* p0, Any* p1);Parameters
| Name | Type | Description |
|---|---|---|
p0 | int* | — |
p1 | Any* | — |
Returns BOOL
Description
Old name: _DATAFILE_GET_DATA_NODE_INDEX
Usage
local retval, p0, p1 = ParseddataRqFilloutNode()
-- always works, by hash
local retval, p0, p1 = Citizen.InvokeNative(0x83C3ED532B6E5D07, Citizen.PointerValueInt(), Citizen.PointerValueInt(), Citizen.ReturnResultAnyway())JavaScript and C#
const [retval, p0, p1] = ParseddataRqFilloutNode();
// by hash
const [retval, p0, p1] = Citizen.invokeNative('0x83C3ED532B6E5D07', Citizen.pointerValueInt(), Citizen.pointerValueInt(), Citizen.returnResultAnyway());var p0 = new OutputArgument();
var p1 = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x83C3ED532B6E5D07, p0, p1);
// p0.GetResult<int>()
// p1.GetResult<int>()- Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.
Any*arguments are often structs. Build them with a DataView buffer and pass it with:Buffer()— see the examples and notes below.
Sources
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