UGC2_SET_PLAYER_DATA
Hash
0xE79C70E77E0973C7Runtime name
Ugc2SetPlayerDataNamespaceDATAFILE
SideClient
NameOfficial
Docs
Since build1207
Signature
Any UGC2_SET_PLAYER_DATA(Any p0, Any p1, Any p2, Any p3);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | Any | — |
p2 | Any | — |
p3 | Any | — |
Returns Any
Usage
local retval = Ugc2SetPlayerData(p0, p1, p2, p3)
-- always works, by hash
local retval = Citizen.InvokeNative(0xE79C70E77E0973C7, p0, p1, p2, p3, Citizen.ResultAsInteger())JavaScript and C#
const retval = Ugc2SetPlayerData(p0, p1, p2, p3);
// by hash
const retval = Citizen.invokeNative('0xE79C70E77E0973C7', p0, p1, p2, p3, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xE79C70E77E0973C7, p0, p1, p2, p3);Sources
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