RedM Natives

GET_IS_LOADING_SCREEN_ACTIVE

Hash0x71D4BF5890659B0C
Runtime nameGetIsLoadingScreenActive
NamespaceDLC
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x10D0A8F259E93EC9

Signature

BOOL GET_IS_LOADING_SCREEN_ACTIVE();

Returns BOOL

Usage

Lua
local retval = GetIsLoadingScreenActive()

-- always works, by hash
local retval = Citizen.InvokeNative(0x71D4BF5890659B0C, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = GetIsLoadingScreenActive();

// by hash
const retval = Citizen.invokeNative('0x71D4BF5890659B0C', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x71D4BF5890659B0C);

Sources

alloc8or RDR3 NativeDB

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