RedM Natives

GET_ANIM_DURATION

Hash0x9FFAF4940A54CC09
Runtime nameGetAnimDuration
NamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xFEDDF04D62B8D790

Signature

float GET_ANIM_DURATION(const char* animDict, const char* animName);

Parameters

NameTypeDescription
animDictconst char*—
animNameconst char*—

Returns float

Usage

Lua
local retval = GetAnimDuration(animDict, animName)

-- always works, by hash
local retval = Citizen.InvokeNative(0x9FFAF4940A54CC09, animDict, animName, Citizen.ResultAsFloat())
JavaScript and C#
JavaScript
const retval = GetAnimDuration(animDict, animName);

// by hash
const retval = Citizen.invokeNative('0x9FFAF4940A54CC09', animDict, animName, Citizen.returnResultAnyway(), Citizen.resultAsFloat());
C#
float retval = Function.Call<float>((Hash)0x9FFAF4940A54CC09, animDict, animName);

Sources

alloc8or RDR3 NativeDB

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