GET_ENTITY_HEIGHT_ABOVE_GROUND
Hash
0x0D3B5BAEA08F63E9Runtime name
GetEntityHeightAboveGroundNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x1DD55701034110E5Signature
float GET_ENTITY_HEIGHT_ABOVE_GROUND(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns float
Usage
local retval = GetEntityHeightAboveGround(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0x0D3B5BAEA08F63E9, entity, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetEntityHeightAboveGround(entity);
// by hash
const retval = Citizen.invokeNative('0x0D3B5BAEA08F63E9', entity, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0x0D3B5BAEA08F63E9, entity);Sources
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