GET_ENTITY_SPEED_VECTOR
Hash
0xF2DB09816A419DC5Runtime name
GetEntitySpeedVectorNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x9A8D700A51CB7B0DSignature
Vector3 GET_ENTITY_SPEED_VECTOR(Entity entity, BOOL relative);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
relative | BOOL | — |
Returns Vector3
Usage
local retval = GetEntitySpeedVector(entity, relative)
-- always works, by hash
local retval = Citizen.InvokeNative(0xF2DB09816A419DC5, entity, relative, Citizen.ResultAsVector())JavaScript and C#
const retval = GetEntitySpeedVector(entity, relative);
// by hash
const retval = Citizen.invokeNative('0xF2DB09816A419DC5', entity, relative, Citizen.returnResultAnyway(), Citizen.resultAsVector());Vector3 retval = Function.Call<Vector3>((Hash)0xF2DB09816A419DC5, entity, relative);Sources
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