PIN_CLOSEST_MAP_ENTITY
Hash
0x6F3068258A499E52Runtime name
PinClosestMapEntityNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
Signature
Any PIN_CLOSEST_MAP_ENTITY(Hash modelHash, float x, float y, float z, int flags);Parameters
| Name | Type | Description |
|---|---|---|
modelHash | Hash | — |
x | float | — |
y | float | — |
z | float | — |
flags | int | — |
Returns Any
Usage
local retval = PinClosestMapEntity(modelHash, x, y, z, flags)
-- always works, by hash
local retval = Citizen.InvokeNative(0x6F3068258A499E52, modelHash, x, y, z, flags, Citizen.ResultAsInteger())JavaScript and C#
const retval = PinClosestMapEntity(modelHash, x, y, z, flags);
// by hash
const retval = Citizen.invokeNative('0x6F3068258A499E52', modelHash, x + 0.0000001, y + 0.0000001, z + 0.0000001, flags, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x6F3068258A499E52, modelHash, x, y, z, flags);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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