SET_ENTITY_COLLISION
Hash
0xF66F820909453B8CRuntime name
SetEntityCollisionNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x1A9205C1B9EE827FSignature
void SET_ENTITY_COLLISION(Entity entity, BOOL toggle, BOOL keepPhysics);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
toggle | BOOL | — |
keepPhysics | BOOL | — |
Returns void
Usage
SetEntityCollision(entity, toggle, keepPhysics)
-- always works, by hash
Citizen.InvokeNative(0xF66F820909453B8C, entity, toggle, keepPhysics)JavaScript and C#
SetEntityCollision(entity, toggle, keepPhysics);
// by hash
Citizen.invokeNative('0xF66F820909453B8C', entity, toggle, keepPhysics);Function.Call((Hash)0xF66F820909453B8C, entity, toggle, keepPhysics);Sources
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