SET_ENTITY_SHOULD_FREEZE_WAITING_ON_COLLISION
Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
Hash
0x740CB4F3F602C9F4Runtime name
SetEntityShouldFreezeWaitingOnCollisionNamespaceENTITY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x3910051CCECDB00CSignature
void SET_ENTITY_SHOULD_FREEZE_WAITING_ON_COLLISION(Entity entity, BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
toggle | BOOL | — |
Returns void
Description
Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
Usage
SetEntityShouldFreezeWaitingOnCollision(entity, toggle)
-- always works, by hash
Citizen.InvokeNative(0x740CB4F3F602C9F4, entity, toggle)JavaScript and C#
SetEntityShouldFreezeWaitingOnCollision(entity, toggle);
// by hash
Citizen.invokeNative('0x740CB4F3F602C9F4', entity, toggle);Function.Call((Hash)0x740CB4F3F602C9F4, entity, toggle);Sources
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