_ADD_ENTITY_TRACKING_TRAILS
Hash
0x1AD922AB5038DEF3Runtime name
AddEntityTrackingTrailsNamespaceENTITY
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ADD_ENTITY_TRACKING_TRAILS(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns void
Usage
AddEntityTrackingTrails(entity)
-- always works, by hash
Citizen.InvokeNative(0x1AD922AB5038DEF3, entity)JavaScript and C#
AddEntityTrackingTrails(entity);
// by hash
Citizen.invokeNative('0x1AD922AB5038DEF3', entity);Function.Call((Hash)0x1AD922AB5038DEF3, entity);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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