RedM Natives

_SET_EVENT_TRACKER_FOR_PED

Hash0xBB1E41DD3D3C6250
Runtime nameSetEventTrackerForPed
NamespaceEVENT
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_EVENT_TRACKER_FOR_PED(Ped ped, const char* eventName, int p2);

Parameters

NameTypeDescription
pedPed—
eventNameconst char*—
p2int—

Returns void

Usage

Lua
SetEventTrackerForPed(ped, eventName, p2)

-- always works, by hash
Citizen.InvokeNative(0xBB1E41DD3D3C6250, ped, eventName, p2)
JavaScript and C#
JavaScript
SetEventTrackerForPed(ped, eventName, p2);

// by hash
Citizen.invokeNative('0xBB1E41DD3D3C6250', ped, eventName, p2);
C#
Function.Call((Hash)0xBB1E41DD3D3C6250, ped, eventName, p2);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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