_IS_ENTITY_CONSUMED_BY_FIRE
Hash
0xCDC25355C0D65963Runtime name
IsEntityConsumedByFireNamespaceFIRE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _IS_ENTITY_CONSUMED_BY_FIRE(Entity entity);Parameters
| Name | Type | Description |
|---|---|---|
entity | Entity | — |
Returns BOOL
Usage
local retval = IsEntityConsumedByFire(entity)
-- always works, by hash
local retval = Citizen.InvokeNative(0xCDC25355C0D65963, entity, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsEntityConsumedByFire(entity);
// by hash
const retval = Citizen.invokeNative('0xCDC25355C0D65963', entity, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xCDC25355C0D65963, entity);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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