RedM Natives

_0xF2CCA7B68CFAB2B9

Hash0xF2CCA7B68CFAB2B9
Runtime nameN_0xf2cca7b68cfab2b9
NamespaceFLOCK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xF2CCA7B68CFAB2B9(Hash species, float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float p10, float p11, float p12, float p13);

Parameters

NameTypeDescription
speciesHash—
x1float—
y1float—
z1float—
x2float—
y2float—
z2float—
x3float—
y3float—
z3float—
p10float—
p11float—
p12float—
p13float—

Returns void

Description

species: SPECIES_BIRD_CROW

Usage

Lua
N_0xf2cca7b68cfab2b9(species, x1, y1, z1, x2, y2, z2, x3, y3, z3, p10, p11, p12, p13)

-- always works, by hash
Citizen.InvokeNative(0xF2CCA7B68CFAB2B9, species, x1, y1, z1, x2, y2, z2, x3, y3, z3, p10, p11, p12, p13)
JavaScript and C#
JavaScript
N_0xf2cca7b68cfab2b9(species, x1, y1, z1, x2, y2, z2, x3, y3, z3, p10, p11, p12, p13);

// by hash
Citizen.invokeNative('0xF2CCA7B68CFAB2B9', species, x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, z2 + 0.0000001, x3 + 0.0000001, y3 + 0.0000001, z3 + 0.0000001, p10 + 0.0000001, p11 + 0.0000001, p12 + 0.0000001, p13 + 0.0000001);
C#
Function.Call((Hash)0xF2CCA7B68CFAB2B9, species, x1, y1, z1, x2, y2, z2, x3, y3, z3, p10, p11, p12, p13);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • This native has no known name, so the runtime exposes it only as N_0xf2cca7b68cfab2b9 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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