RedM Natives

_0xEE4F20004D0288B7

Hash0xEE4F20004D0288B7
Runtime nameN_0xee4f20004d0288b7
NamespaceGANG
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xEE4F20004D0288B7();

Returns void

Usage

Lua
N_0xee4f20004d0288b7()

-- always works, by hash
Citizen.InvokeNative(0xEE4F20004D0288B7)
JavaScript and C#
JavaScript
N_0xee4f20004d0288b7();

// by hash
Citizen.invokeNative('0xEE4F20004D0288B7');
C#
Function.Call((Hash)0xEE4F20004D0288B7);
  • This native has no known name, so the runtime exposes it only as N_0xee4f20004d0288b7 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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