NETWORK_IS_IN_SAME_GANG
Hash
0x3F59FE6F37869576Runtime name
NetworkIsInSameGangNamespaceGANG
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL NETWORK_IS_IN_SAME_GANG(Player player1, Player player2);Parameters
| Name | Type | Description |
|---|---|---|
player1 | Player | — |
player2 | Player | — |
Returns BOOL
Usage
local retval = NetworkIsInSameGang(player1, player2)
-- always works, by hash
local retval = Citizen.InvokeNative(0x3F59FE6F37869576, player1, player2, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsInSameGang(player1, player2);
// by hash
const retval = Citizen.invokeNative('0x3F59FE6F37869576', player1, player2, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x3F59FE6F37869576, player1, player2);Sources
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