_NETWORK_LEAVE_GANG
Hash
0x0A04A07BC3074EDBRuntime name
NetworkLeaveGangNamespaceGANG
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _NETWORK_LEAVE_GANG(BOOL disband);Parameters
| Name | Type | Description |
|---|---|---|
disband | BOOL | — |
Returns void
Usage
NetworkLeaveGang(disband)
-- always works, by hash
Citizen.InvokeNative(0x0A04A07BC3074EDB, disband)JavaScript and C#
NetworkLeaveGang(disband);
// by hash
Citizen.invokeNative('0x0A04A07BC3074EDB', disband);Function.Call((Hash)0x0A04A07BC3074EDB, disband);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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