RedM Natives

_0x1460B644397453EB

Hash0x1460B644397453EB
Runtime nameN_0x1460b644397453eb
NamespaceGRAPHICS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x1460B644397453EB();

Returns void

Description

_RESET_*

Usage

Lua
N_0x1460b644397453eb()

-- always works, by hash
Citizen.InvokeNative(0x1460B644397453EB)
JavaScript and C#
JavaScript
N_0x1460b644397453eb();

// by hash
Citizen.invokeNative('0x1460B644397453EB');
C#
Function.Call((Hash)0x1460B644397453EB);
  • This native has no known name, so the runtime exposes it only as N_0x1460b644397453eb (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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