RedM Natives

_0x812C1563185C6FB2

Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE _ENABLE_*

Hash0x812C1563185C6FB2
Runtime nameN_0x812c1563185c6fb2
NamespaceGRAPHICS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x812C1563185C6FB2();

Returns void

Description

Used in CREATE_BEZIER_BLOOD_TRAIL_OF_TYPE
_ENABLE_*

Usage

Lua
N_0x812c1563185c6fb2()

-- always works, by hash
Citizen.InvokeNative(0x812C1563185C6FB2)
JavaScript and C#
JavaScript
N_0x812c1563185c6fb2();

// by hash
Citizen.invokeNative('0x812C1563185C6FB2');
C#
Function.Call((Hash)0x812C1563185C6FB2);
  • This native has no known name, so the runtime exposes it only as N_0x812c1563185c6fb2 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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