RedM Natives

_0xC06F2F45A73EABCD

Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY

Hash0xC06F2F45A73EABCD
Runtime nameN_0xc06f2f45a73eabcd
NamespaceGRAPHICS
SideClient
NameHash only
Docs
Since build1311

Signature

void _0xC06F2F45A73EABCD(Entity entity);

Parameters

NameTypeDescription
entityEntity—

Returns void

Description

Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY

Usage

Lua
N_0xc06f2f45a73eabcd(entity)

-- always works, by hash
Citizen.InvokeNative(0xC06F2F45A73EABCD, entity)
JavaScript and C#
JavaScript
N_0xc06f2f45a73eabcd(entity);

// by hash
Citizen.invokeNative('0xC06F2F45A73EABCD', entity);
C#
Function.Call((Hash)0xC06F2F45A73EABCD, entity);
  • This native has no known name, so the runtime exposes it only as N_0xc06f2f45a73eabcd (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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