RedM Natives

_0xC37792A3F9C90771

Doesn't actually return anything.

Hash0xC37792A3F9C90771
Runtime nameN_0xc37792a3f9c90771
NamespaceGRAPHICS
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xC37792A3F9C90771();

Returns Any

Description

Doesn't actually return anything.

ANIMPOSTFX_*

Usage

Lua
local retval = N_0xc37792a3f9c90771()

-- always works, by hash
local retval = Citizen.InvokeNative(0xC37792A3F9C90771, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xc37792a3f9c90771();

// by hash
const retval = Citizen.invokeNative('0xC37792A3F9C90771', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xC37792A3F9C90771);
  • This native has no known name, so the runtime exposes it only as N_0xc37792a3f9c90771 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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