RedM Natives

ALLOW_PICKUP_LIGHT_SYNC

Hash0x7C348310A6E2FB91
Runtime nameAllowPickupLightSync
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207

Signature

void ALLOW_PICKUP_LIGHT_SYNC(Object pickupObject, BOOL allow);

Parameters

NameTypeDescription
pickupObjectObject—
allowBOOL—

Returns void

Usage

Lua
AllowPickupLightSync(pickupObject, allow)

-- always works, by hash
Citizen.InvokeNative(0x7C348310A6E2FB91, pickupObject, allow)
JavaScript and C#
JavaScript
AllowPickupLightSync(pickupObject, allow);

// by hash
Citizen.invokeNative('0x7C348310A6E2FB91', pickupObject, allow);
C#
Function.Call((Hash)0x7C348310A6E2FB91, pickupObject, allow);

Sources

alloc8or RDR3 NativeDB

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