RedM Natives

DRAW_LOW_QUALITY_PHOTO_TO_PHONE

nullsub, doesn't do anything (GTA5 leftover, there is no phone in RDR3)

Hash0xF1142E5D64B47802
Runtime nameDrawLowQualityPhotoToPhone
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x1072F115DAB0717E

Signature

void DRAW_LOW_QUALITY_PHOTO_TO_PHONE(BOOL p0, int photoRotation);

Parameters

NameTypeDescription
p0BOOL—
photoRotationint—

Returns void

Description

nullsub, doesn't do anything (GTA5 leftover, there is no phone in RDR3)

Usage

Lua
DrawLowQualityPhotoToPhone(p0, photoRotation)

-- always works, by hash
Citizen.InvokeNative(0xF1142E5D64B47802, p0, photoRotation)
JavaScript and C#
JavaScript
DrawLowQualityPhotoToPhone(p0, photoRotation);

// by hash
Citizen.invokeNative('0xF1142E5D64B47802', p0, photoRotation);
C#
Function.Call((Hash)0xF1142E5D64B47802, p0, photoRotation);

Sources

alloc8or RDR3 NativeDB

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