RedM Natives

ENABLE_ENTITYMASK

Hash0xFAAD23DE7A54FC14
Runtime nameEnableEntitymask
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207

Signature

void ENABLE_ENTITYMASK();

Returns void

Usage

Lua
EnableEntitymask()

-- always works, by hash
Citizen.InvokeNative(0xFAAD23DE7A54FC14)
JavaScript and C#
JavaScript
EnableEntitymask();

// by hash
Citizen.invokeNative('0xFAAD23DE7A54FC14');
C#
Function.Call((Hash)0xFAAD23DE7A54FC14);

Sources

alloc8or RDR3 NativeDB

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