RedM Natives

GET_TIMECYCLE_MODIFIER_INDEX

Hash0xA705394293E2B3D3
Runtime nameGetTimecycleModifierIndex
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xFDF3D97C674AFB66

Signature

int GET_TIMECYCLE_MODIFIER_INDEX();

Returns int

Usage

Lua
local retval = GetTimecycleModifierIndex()

-- always works, by hash
local retval = Citizen.InvokeNative(0xA705394293E2B3D3, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetTimecycleModifierIndex();

// by hash
const retval = Citizen.invokeNative('0xA705394293E2B3D3', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xA705394293E2B3D3);

Sources

alloc8or RDR3 NativeDB

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