RedM Natives

IS_TRACKED_POINT_VISIBLE

Hash0xCBB056BA159FB48D
Runtime nameIsTrackedPointVisible
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xC45CCDAAC9221CA8

Signature

BOOL IS_TRACKED_POINT_VISIBLE(int point);

Parameters

NameTypeDescription
pointint—

Returns BOOL

Usage

Lua
local retval = IsTrackedPointVisible(point)

-- always works, by hash
local retval = Citizen.InvokeNative(0xCBB056BA159FB48D, point, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsTrackedPointVisible(point);

// by hash
const retval = Citizen.invokeNative('0xCBB056BA159FB48D', point, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xCBB056BA159FB48D, point);

Sources

alloc8or RDR3 NativeDB

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