SET_TV_AUDIO_FRONTEND
Probably changes tvs from being a 3d audio to being "global" audio
Hash
0x64437C98FCC5F291Runtime name
SetTvAudioFrontendNamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x113D2C5DC57E1774Signature
void SET_TV_AUDIO_FRONTEND(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Description
Probably changes tvs from being a 3d audio to being "global" audio
Usage
SetTvAudioFrontend(toggle)
-- always works, by hash
Citizen.InvokeNative(0x64437C98FCC5F291, toggle)JavaScript and C#
SetTvAudioFrontend(toggle);
// by hash
Citizen.invokeNative('0x64437C98FCC5F291', toggle);Function.Call((Hash)0x64437C98FCC5F291, toggle);Sources
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