RedM Natives

STOP_PARTICLE_FX_LOOPED

Hash0x22970F3A088B133B
Runtime nameStopParticleFxLooped
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x8F75998877616996

Signature

void STOP_PARTICLE_FX_LOOPED(int ptfxHandle, BOOL p1);

Parameters

NameTypeDescription
ptfxHandleint—
p1BOOL—

Returns void

Usage

Lua
StopParticleFxLooped(ptfxHandle, p1)

-- always works, by hash
Citizen.InvokeNative(0x22970F3A088B133B, ptfxHandle, p1)
JavaScript and C#
JavaScript
StopParticleFxLooped(ptfxHandle, p1);

// by hash
Citizen.invokeNative('0x22970F3A088B133B', ptfxHandle, p1);
C#
Function.Call((Hash)0x22970F3A088B133B, ptfxHandle, p1);

Sources

alloc8or RDR3 NativeDB

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