RedM Natives

TOGGLE_PAUSED_RENDERPHASES

Hash0xEF9E1C45732F55FA
Runtime nameTogglePausedRenderphases
NamespaceGRAPHICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xDFC252D8A3E15AB7

Signature

void TOGGLE_PAUSED_RENDERPHASES(BOOL toggle);

Parameters

NameTypeDescription
toggleBOOL—

Returns void

Usage

Lua
TogglePausedRenderphases(toggle)

-- always works, by hash
Citizen.InvokeNative(0xEF9E1C45732F55FA, toggle)
JavaScript and C#
JavaScript
TogglePausedRenderphases(toggle);

// by hash
Citizen.invokeNative('0xEF9E1C45732F55FA', toggle);
C#
Function.Call((Hash)0xEF9E1C45732F55FA, toggle);

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.