_ANIMPOSTFX_PLAY_TIMED
Hash
0x3A9A281FF71249E9Runtime name
AnimpostfxPlayTimedNamespaceGRAPHICS
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ANIMPOSTFX_PLAY_TIMED(const char* effectName, int duration);Parameters
| Name | Type | Description |
|---|---|---|
effectName | const char* | — |
duration | int | — |
Returns void
Usage
AnimpostfxPlayTimed(effectName, duration)
-- always works, by hash
Citizen.InvokeNative(0x3A9A281FF71249E9, effectName, duration)JavaScript and C#
AnimpostfxPlayTimed(effectName, duration);
// by hash
Citizen.invokeNative('0x3A9A281FF71249E9', effectName, duration);Function.Call((Hash)0x3A9A281FF71249E9, effectName, duration);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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