RedM Natives

_GET_MAX_NUMBER_OF_LOCAL_PHOTOS

Always returns 200.

Hash0x8E587FCD30E05592
Runtime nameGetMaxNumberOfLocalPhotos
NamespaceGRAPHICS
SideClient
NameCommunity guess
Docs
Since build1207

Signature

int _GET_MAX_NUMBER_OF_LOCAL_PHOTOS();

Returns int

Description

Always returns 200.

Usage

Lua
local retval = GetMaxNumberOfLocalPhotos()

-- always works, by hash
local retval = Citizen.InvokeNative(0x8E587FCD30E05592, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetMaxNumberOfLocalPhotos();

// by hash
const retval = Citizen.invokeNative('0x8E587FCD30E05592', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x8E587FCD30E05592);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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