RedM Natives

_SET_PHOTO_IN_PHOTOMODE_STAT

Hash0xFA91736933AB3D93
Runtime nameSetPhotoInPhotomodeStat
NamespaceGRAPHICS
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_PHOTO_IN_PHOTOMODE_STAT(BOOL p0);

Parameters

NameTypeDescription
p0BOOL—

Returns void

Usage

Lua
SetPhotoInPhotomodeStat(p0)

-- always works, by hash
Citizen.InvokeNative(0xFA91736933AB3D93, p0)
JavaScript and C#
JavaScript
SetPhotoInPhotomodeStat(p0);

// by hash
Citizen.invokeNative('0xFA91736933AB3D93', p0);
C#
Function.Call((Hash)0xFA91736933AB3D93, p0);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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