RedM Natives

ALLOW_PAUSE_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME

Old name: _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME

Hash0x30996422DF1EE561
Runtime nameAllowPauseWhenNotInStateOfPlayThisFrame
NamespaceHUD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xCC3FDDED67BCFC63

Signature

void ALLOW_PAUSE_WHEN_NOT_IN_STATE_OF_PLAY_THIS_FRAME();

Returns void

Description

Old name: _ALLOW_PAUSE_MENU_WHEN_DEAD_THIS_FRAME

Usage

Lua
AllowPauseWhenNotInStateOfPlayThisFrame()

-- always works, by hash
Citizen.InvokeNative(0x30996422DF1EE561)
JavaScript and C#
JavaScript
AllowPauseWhenNotInStateOfPlayThisFrame();

// by hash
Citizen.invokeNative('0x30996422DF1EE561');
C#
Function.Call((Hash)0x30996422DF1EE561);

Sources

alloc8or RDR3 NativeDB

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