DOES_TEXT_LABEL_EXIST
Checks if the passed gxt name exists in the game files.
Hash
0x73C258C68D6F55B6Runtime name
DoesTextLabelExistNamespaceHUD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xAC09CA973C564252Signature
BOOL DOES_TEXT_LABEL_EXIST(const char* label);Parameters
| Name | Type | Description |
|---|---|---|
label | const char* | — |
Returns BOOL
Description
Checks if the passed gxt name exists in the game files.
Usage
local retval = DoesTextLabelExist(label)
-- always works, by hash
local retval = Citizen.InvokeNative(0x73C258C68D6F55B6, label, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = DoesTextLabelExist(label);
// by hash
const retval = Citizen.invokeNative('0x73C258C68D6F55B6', label, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x73C258C68D6F55B6, label);Sources
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