RedM Natives

IS_NAMED_RENDERTARGET_LINKED

Hash0x707032835FF09AE7
Runtime nameIsNamedRendertargetLinked
NamespaceHUD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x113750538FA31298

Signature

BOOL IS_NAMED_RENDERTARGET_LINKED(Hash modelHash);

Parameters

NameTypeDescription
modelHashHash—

Returns BOOL

Usage

Lua
local retval = IsNamedRendertargetLinked(modelHash)

-- always works, by hash
local retval = Citizen.InvokeNative(0x707032835FF09AE7, modelHash, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsNamedRendertargetLinked(modelHash);

// by hash
const retval = Citizen.invokeNative('0x707032835FF09AE7', modelHash, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x707032835FF09AE7, modelHash);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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