RedM Natives

SET_MP_GAMER_TAG_NAME

Hash0xEA6F4B8D4B4B5B3E
Runtime nameSetMpGamerTagName
NamespaceHUD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xDEA2B8283BAA3944

Signature

void SET_MP_GAMER_TAG_NAME(int gamerTagId, const char* string);

Parameters

NameTypeDescription
gamerTagIdint—
stringconst char*—

Returns void

Usage

Lua
SetMpGamerTagName(gamerTagId, string)

-- always works, by hash
Citizen.InvokeNative(0xEA6F4B8D4B4B5B3E, gamerTagId, string)
JavaScript and C#
JavaScript
SetMpGamerTagName(gamerTagId, string);

// by hash
Citizen.invokeNative('0xEA6F4B8D4B4B5B3E', gamerTagId, string);
C#
Function.Call((Hash)0xEA6F4B8D4B4B5B3E, gamerTagId, string);

Sources

alloc8or RDR3 NativeDB

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