RedM Natives

UI_PROMPT_IS_CONTROL_ACTION_ACTIVE

Hash0x1BE19185B8AFE299
Runtime nameUiPromptIsControlActionActive
NamespaceHUD
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL UI_PROMPT_IS_CONTROL_ACTION_ACTIVE(Hash controlAction);

Parameters

NameTypeDescription
controlActionHash—

Returns BOOL

Usage

Lua
local retval = UiPromptIsControlActionActive(controlAction)

-- always works, by hash
local retval = Citizen.InvokeNative(0x1BE19185B8AFE299, controlAction, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = UiPromptIsControlActionActive(controlAction);

// by hash
const retval = Citizen.invokeNative('0x1BE19185B8AFE299', controlAction, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x1BE19185B8AFE299, controlAction);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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