RedM Natives

_BUSYSPINNER_SET_TEXT

Hash0x7F78CD75CC4539E4
Runtime nameBusyspinnerSetText
NamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _BUSYSPINNER_SET_TEXT(const char* text);

Parameters

NameTypeDescription
textconst char*—

Returns void

Usage

Lua
BusyspinnerSetText(text)

-- always works, by hash
Citizen.InvokeNative(0x7F78CD75CC4539E4, text)
JavaScript and C#
JavaScript
BusyspinnerSetText(text);

// by hash
Citizen.invokeNative('0x7F78CD75CC4539E4', text);
C#
Function.Call((Hash)0x7F78CD75CC4539E4, text);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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