_ENABLE_HUD_CONTEXT_THIS_FRAME
list of presets
Hash
0xC9CAEAEEC1256E54Runtime name
EnableHudContextThisFrameNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ENABLE_HUD_CONTEXT_THIS_FRAME(Hash component);Parameters
| Name | Type | Description |
|---|---|---|
component | Hash | — |
Returns void
Description
https://gist.github.com/outsider31000/c640961d17b2e4fb0435a413710e1930 list of presets
Usage
EnableHudContextThisFrame(component)
-- always works, by hash
Citizen.InvokeNative(0xC9CAEAEEC1256E54, component)JavaScript and C#
EnableHudContextThisFrame(component);
// by hash
Citizen.invokeNative('0xC9CAEAEEC1256E54', component);Function.Call((Hash)0xC9CAEAEEC1256E54, component);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Enums and flags
- eHudContext 107 values
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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