_ENABLE_REDUCED_MENU_TIME_SCALE
Enables reduced time scale while menus such as weapon wheel and satchel are open.
Hash
0x26F6BBEA2CE3E3DCRuntime name
EnableReducedMenuTimeScaleNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _ENABLE_REDUCED_MENU_TIME_SCALE();Returns void
Description
Enables reduced time scale while menus such as weapon wheel and satchel are open.
Usage
EnableReducedMenuTimeScale()
-- always works, by hash
Citizen.InvokeNative(0x26F6BBEA2CE3E3DC)JavaScript and C#
EnableReducedMenuTimeScale();
// by hash
Citizen.invokeNative('0x26F6BBEA2CE3E3DC');Function.Call((Hash)0x26F6BBEA2CE3E3DC);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
_DISABLE_REDUCED_MENU_TIME_SCALEDisables reduced time scale while menus such as weapon wheel and satchel are open.
Sources
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