_JOURNAL_GET_TEXTURE_WITH_LAYOUT
Hash
0x62CC549B3B8EA2AARuntime name
JournalGetTextureWithLayoutNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Any _JOURNAL_GET_TEXTURE_WITH_LAYOUT(Any p0, Any p1, Any p2);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | Any | — |
p2 | Any | — |
Returns Any
Usage
local retval = JournalGetTextureWithLayout(p0, p1, p2)
-- always works, by hash
local retval = Citizen.InvokeNative(0x62CC549B3B8EA2AA, p0, p1, p2, Citizen.ResultAsInteger())JavaScript and C#
const retval = JournalGetTextureWithLayout(p0, p1, p2);
// by hash
const retval = Citizen.invokeNative('0x62CC549B3B8EA2AA', p0, p1, p2, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x62CC549B3B8EA2AA, p0, p1, p2);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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