_UI_PROMPT_CREATE
Hash
0x29FA7910726C3889Runtime name
UiPromptCreateNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
Prompt _UI_PROMPT_CREATE(Hash inputHash, const char* labelName, Any p2, Any p3, Any p4, int p5);Parameters
| Name | Type | Description |
|---|---|---|
inputHash | Hash | — |
labelName | const char* | — |
p2 | Any | — |
p3 | Any | — |
p4 | Any | — |
p5 | int | — |
Returns Prompt
Usage
local retval = UiPromptCreate(inputHash, labelName, p2, p3, p4, p5)
-- always works, by hash
local retval = Citizen.InvokeNative(0x29FA7910726C3889, inputHash, labelName, p2, p3, p4, p5, Citizen.ResultAsInteger())JavaScript and C#
const retval = UiPromptCreate(inputHash, labelName, p2, p3, p4, p5);
// by hash
const retval = Citizen.invokeNative('0x29FA7910726C3889', inputHash, labelName, p2, p3, p4, p5, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x29FA7910726C3889, inputHash, labelName, p2, p3, p4, p5);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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