_UI_PROMPT_SET_TEXT
Hash
0x5DD02A8318420DD7Runtime name
UiPromptSetTextNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _UI_PROMPT_SET_TEXT(Prompt prompt, const char* text);Parameters
| Name | Type | Description |
|---|---|---|
prompt | Prompt | — |
text | const char* | — |
Returns void
Usage
UiPromptSetText(prompt, text)
-- always works, by hash
Citizen.InvokeNative(0x5DD02A8318420DD7, prompt, text)JavaScript and C#
UiPromptSetText(prompt, text);
// by hash
Citizen.invokeNative('0x5DD02A8318420DD7', prompt, text);Function.Call((Hash)0x5DD02A8318420DD7, prompt, text);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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