_UI_PROMPT_SET_TYPE
Hash
0xF4A5C4509BF923B1Runtime name
UiPromptSetTypeNamespaceHUD
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _UI_PROMPT_SET_TYPE(Prompt prompt, int type);Parameters
| Name | Type | Description |
|---|---|---|
prompt | Prompt | — |
type | int | — |
Returns void
Description
Params: type = mostly 0, 6 (net_mission_intro_story_gvo), 7 (fm_mission_controller), 14 (net_ugc_end_flow_transition_online), 15 (net_main_[tlg_]offline)
Usage
UiPromptSetType(prompt, type)
-- always works, by hash
Citizen.InvokeNative(0xF4A5C4509BF923B1, prompt, type)JavaScript and C#
UiPromptSetType(prompt, type);
// by hash
Citizen.invokeNative('0xF4A5C4509BF923B1', prompt, type);Function.Call((Hash)0xF4A5C4509BF923B1, prompt, type);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.