_SET_ALLOW_FIRST_PERSON_MOUSE_CAMERA_MOVEMENT
Allows camera to be moved if middle mouse button is held while in first person Must be called every frame _SET*
Hash
0x0546B117BB17548BRuntime name
SetAllowFirstPersonMouseCameraMovementNamespaceINTERACTION
SideClient
NameCommunity guess
Docs
Since build1232
Signature
void _SET_ALLOW_FIRST_PERSON_MOUSE_CAMERA_MOVEMENT();Returns void
Description
Allows camera to be moved if middle mouse button is held while in first person
Must be called every frame
_SET*
Usage
SetAllowFirstPersonMouseCameraMovement()
-- always works, by hash
Citizen.InvokeNative(0x0546B117BB17548B)JavaScript and C#
SetAllowFirstPersonMouseCameraMovement();
// by hash
Citizen.invokeNative('0x0546B117BB17548B');Function.Call((Hash)0x0546B117BB17548B);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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