RedM Natives

_0x6968CE7AC32F6788

Only used in R* SP Scripts

Hash0x6968CE7AC32F6788
Runtime nameN_0x6968ce7ac32f6788
NamespaceINVENTORY
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x6968CE7AC32F6788(int inventoryId);

Parameters

NameTypeDescription
inventoryIdint—

Returns void

Description

Only used in R* SP Scripts

Usage

Lua
N_0x6968ce7ac32f6788(inventoryId)

-- always works, by hash
Citizen.InvokeNative(0x6968CE7AC32F6788, inventoryId)
JavaScript and C#
JavaScript
N_0x6968ce7ac32f6788(inventoryId);

// by hash
Citizen.invokeNative('0x6968CE7AC32F6788', inventoryId);
C#
Function.Call((Hash)0x6968CE7AC32F6788, inventoryId);
  • This native has no known name, so the runtime exposes it only as N_0x6968ce7ac32f6788 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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