_INVENTORY_USE_SATCHEL_ITEM
Only used in R* SP Scripts
Hash
0x46743BBFEDBC859ERuntime name
InventoryUseSatchelItemNamespaceINVENTORY
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _INVENTORY_USE_SATCHEL_ITEM(int inventoryId, Hash eInventoryItem, BOOL p2);Parameters
| Name | Type | Description |
|---|---|---|
inventoryId | int | — |
eInventoryItem | Hash | — |
p2 | BOOL | — |
Returns void
Description
eInventoryItem: CLOTHING_FANCY_SUIT, CLOTHING_GUNSLINGER_OUTFIT, etc.
Only used in R* SP Scripts
Usage
InventoryUseSatchelItem(inventoryId, eInventoryItem, p2)
-- always works, by hash
Citizen.InvokeNative(0x46743BBFEDBC859E, inventoryId, eInventoryItem, p2)JavaScript and C#
InventoryUseSatchelItem(inventoryId, eInventoryItem, p2);
// by hash
Citizen.invokeNative('0x46743BBFEDBC859E', inventoryId, eInventoryItem, p2);Function.Call((Hash)0x46743BBFEDBC859E, inventoryId, eInventoryItem, p2);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.