RedM Natives

ITEMDATABASE_IS_BUYABLE_AWARD_VALID

Hash0x4CE753203FA42214
Runtime nameItemdatabaseIsBuyableAwardValid
NamespaceITEMDATABASE
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL ITEMDATABASE_IS_BUYABLE_AWARD_VALID(Hash award);

Parameters

NameTypeDescription
awardHash—

Returns BOOL

Usage

Lua
local retval = ItemdatabaseIsBuyableAwardValid(award)

-- always works, by hash
local retval = Citizen.InvokeNative(0x4CE753203FA42214, award, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = ItemdatabaseIsBuyableAwardValid(award);

// by hash
const retval = Citizen.invokeNative('0x4CE753203FA42214', award, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x4CE753203FA42214, award);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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