ADD_BOUNTY
Signature
void ADD_BOUNTY(Player player, int itemValueAmount);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
itemValueAmount | int | — |
Returns void
Usage
AddBounty(player, itemValueAmount)
-- always works, by hash
Citizen.InvokeNative(0x0E3BDEED21BEB945, player, itemValueAmount)JavaScript and C#
AddBounty(player, itemValueAmount);
// by hash
Citizen.invokeNative('0x0E3BDEED21BEB945', player, itemValueAmount);Function.Call((Hash)0x0E3BDEED21BEB945, player, itemValueAmount);Sources
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