RedM Natives

ADD_BOUNTY

Hash0x0E3BDEED21BEB945
Runtime nameAddBounty
NamespaceLAW
SideClient
NameOfficial
Docs
Since build1207

Signature

void ADD_BOUNTY(Player player, int itemValueAmount);

Parameters

NameTypeDescription
playerPlayer—
itemValueAmountint—

Returns void

Usage

Lua
AddBounty(player, itemValueAmount)

-- always works, by hash
Citizen.InvokeNative(0x0E3BDEED21BEB945, player, itemValueAmount)
JavaScript and C#
JavaScript
AddBounty(player, itemValueAmount);

// by hash
Citizen.invokeNative('0x0E3BDEED21BEB945', player, itemValueAmount);
C#
Function.Call((Hash)0x0E3BDEED21BEB945, player, itemValueAmount);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.