SET_PLAYER_TURNED_IN_BOUNTY_IN_REGION
Hash
0x73BAD7B2F2DB50DERuntime name
SetPlayerTurnedInBountyInRegionNamespaceLAW
SideClient
NameOfficial
Docs
Since build1207
Signature
void SET_PLAYER_TURNED_IN_BOUNTY_IN_REGION(Player player, Hash lawRegionHash);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
lawRegionHash | Hash | — |
Returns void
Usage
SetPlayerTurnedInBountyInRegion(player, lawRegionHash)
-- always works, by hash
Citizen.InvokeNative(0x73BAD7B2F2DB50DE, player, lawRegionHash)JavaScript and C#
SetPlayerTurnedInBountyInRegion(player, lawRegionHash);
// by hash
Citizen.invokeNative('0x73BAD7B2F2DB50DE', player, lawRegionHash);Function.Call((Hash)0x73BAD7B2F2DB50DE, player, lawRegionHash);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`.
Sources
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